Wednesday, July 13, 2011

Gyrocopter Strategy

Aurel Vlaicu, Gyrocopter is the new agility hero added in DotA 6.68 by IceFrog. You can read Gyrocopter Strategy Guide, Item builds / skill builds here. As of now you may only read it's Aurel Vlaicu, Gyrocopter short guide, detailed guide will be added later.
Gyrocopter Stats:
Range: 375
Movement Speed: 305
Hero Type: Agility
Starting Armor: 2
Starting Damage: 41-51
Agility: 24 + 2.4
Strength: 18 + 1.8
Intelligence: 23 + 2.1
Aurel Vlaicu, Gyrocopter Spells/Skills:
1. Rocket Barrage (hotkey: R):
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Damage per rocket: 10/12/14/16
Cooldown: 6.5
Manacost: 90
Note: The rockets can only hit units you have vision over.

2. Homing Missile (Hotkey: E):
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.
Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)
Maximum Damage: 100/200/300/400
Stun Duration: 2.5
Cooldown: 20/18/16/14
Manacost: 120/130/140/150
Cast Range: 900
Notes: Towers do half damage. Enemy has vision over the rocket once it starts moving.

3. Flak Cannon (hotkey: F)
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Your attack range is still limited to 375 range.
Attacks: 3/4/5/6
Manacost: 50
Cooldown: 20

4. Ultimate: Call Down (Hotkey: C)
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
Primary Missle Damage: 250/300/350
Primary Missle Slow: 20%
Primary Missle Slow Duration: 2
Secondary Missle Damage: 100/150/200
Secondary Missle Slow: 50%
Secondary Missle Slow Duration: 3
Cast Range: 1000
AOE: 400
Cooldown: 55/50/45
Manacost: 125
Note: The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.

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