Wednesday, July 13, 2011

Slark Strategy

In the deepest, blackest pits of the ocean a fearsome and terrifying creature lurks.
Bending the shadows to his will, few have seen his true form and none have lived to speak
of it. For the shadows are his sanctuary, a place of empowerment and revitalization. Bathed
in this impenetrable darkness he strikes unseen, every attack making him swifter and more
powerful whilst weakening his enemy. A unbreakable leash awaits all who try to escape,
leaving them at mercy of this horrifying phantom. By sacrificing a fraction of his soul,
his pact with darkness allows him break even the most powerful bonds and curses. With
echoes of the Great War reaching every corner of the earth, this creature, known only as
Slark, has emerged from the depths to search for an ancient relic...

Range: 128 (melee)
Movement Speed: 305 (fast)
Hero Type: Agility
Agility: 21 + 2.0
Strength: 21 + 1.0
Intelligence: 16 + 1.6
Dark Pact:
Active
Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his
lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of
destruction emits from the Nightcrawler, dealing damage to himself as well as all nearby
enemies.
Damage: 75/150/225/300
AoE: 325
Manacost: 55/50/45/40
Cooldown: 10
Note: Deals half the damage to you immediately as part of the cost.

Pounce:
Active
Surges directly forward and latches on to the first enemy he hits, binding it with chains
of darkness. The enemy is unable to move more than 275 distance away from the point of
impact for 3.5 seconds.
Pounce Range: 400/500/600/700
Pounce Damage: 50/75/100/125
Leash Range: 275
Leash Duration: 3.5
Cooldown: 16
Manacost: 75
Note: Moves forward in the direction it is looking, this is not a target position cast.

Essence Shift:
Passive
Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and
courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all
attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4
points of Agility.
Duration: 15/30/45/60

Shadow Dance:
Has an active and a passive portion.
Covers himself with a dark smoke, he becomes invisible and does not reveal himself while
attacking or casting spells for 5.5 seconds.
Passively increases Nightcrawler's movement speed and regeneration when he is out of sight
of hostile units. Has a 0.7 delay when activated or deactivated.
Movement Speed: 30/35/40%
Health Regeneration: 2/3/4%
Active duration: 5.5 seconds
Cooldown: 25
Manacost: 120 e of 200, but increases by a small amount the further it travels.

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